
Frederick asks whether it makes sense that some people can influence or communicate with computers.
The Wonders relate this to the Matrix idea and say he is interconnected with everything; seeing himself as separate created limits of interaction.
A computer is energy, an extension of himself, so communicating with it requires perceiving himself as energy.
Affecting one is easy — his electrical field zaps computers as he passes, sometimes playfully and unconsciously — but since people get angry about damaged computers they suggest he play instead with street lamps, switching them off as he walks and letting them return, or with car alarms.
They connect this to the fourth defining statement, 'that which you are is that which I am and that which I am is that which you are', and say magnetic fields and moving objects are equally possible, while whatever he thinks is a limitation.
They also note Maggie is good at zapping electronics, though from dislike rather than play.
Asked what the energy work he has been doing amounts to from their perspective, they call it playing with his limits: fun, an interesting puzzle for the mind, giving a sense of self outside physical reality — but he needs to go beyond it.
They suggest observing himself walking through walls, noting the mind's insistence that a wall is solid is the only obstacle.
Such feats give the mind an illusion of power; real power comes from choosing freely, and the question is whether he chooses to zap electronics and walk through walls or to change the world.
Choosing out of fear loses power.